Dinnerware Project
Class: ID 2023 | Instructor: Kimberly Snyder
The scope of the project was to develop a Dinnerware set with a consistent system, with a definite culture and cuisine. I chose to target the newly emerging Nordic Japanese cuisine. I focused on the raw feeling of nature and harmony. I wished to draw people towards simple, natural food.
Ergonomics Project
Class: ID 1011| Instruction: Samuel Harris
This project focused on ergonomic analysis. I analyzed a shop tool (Pliers) and designed a handle that was more efficient for hand usage. Thorough this project I received the foundation of research, user analysis, prototyping and critical thinking.
Sticks and Stones
Teammates: Art team— Julia Zhu, Ethan Yu, Zachary Thomas, Jackqueline Rose
Solo Project
Sticks and Stones is a game created with the help of Georgia Institute of Technology’s Video Game Development Program. This game is an ongoing project with 12+ people on the team. My role in this game is Art Leader, where I help deliver character design (both animated and pixelated), background scenes, inventory sprites and user interface design. Starting college can be very hard. Having to deal with anxiety on top of meeting new people does not help. Seeing your peers turn into monsters at night also does not help. Play as Elly, a college freshmen. Balance your will and anxiety meter as you interact with new characters, battle nocturnal monsters and uncover these monsters' secrets.This group project helped me refine my 2D skills (sketching), character design, leadership skills and UI assets.