Georgia Tech Students Bring Design to Life at Pumpkin Ramble
By Melissa Alonso | October 30, 2026
What do Vincent van Gogh, Frankenstein, an iMac, and a blueberry monkey have in common?
On Thursday, October 29, they all inspired pumpkin designs at Georgia Tech's annual Pumpkin Ramble, where students gathered at the College of Design to transform ordinary pumpkins into imaginative works of art. Hosted by the student chapter of the Industrial Designers Society of America (IDSA) at Georgia Tech's School of Industrial Design.
Pumpkin Ramble has become a Halloween-season tradition celebrating creativity, collaboration, and the occasional last-minute design decision. This year's event featured everything from carefully planned artistic concepts to teams that admitted they were making things up as they went along. And while the competition brought out plenty of ambition, the evening was just as much about having fun.
Kevin Shankwiler, undergraduate program coordinator in the School of Industrial Design, said the event gives students an opportunity to apply their skills in an unexpected setting. "The Pumpkin Ramble is a great opportunity for students to flex their creativity outside of class, outside of studio," he said.
From Starry Nights to Frankenstein
Elsewhere, Jawad Khan and his teammates were putting a different spin on industrial design history. Their pumpkin's unusual shape inspired the group to transform it into an iMac, complete with a Star Trek-inspired design on its screen. The team spent almost as much time debating its name as explaining the concept, but Khan appreciated the event's organization and atmosphere.
"I like the setup," he said, noting the registration, team structure, and cameras documenting the competition. "It feels more organized, more choreographed." For another group, the inspiration was a little more personal.
A team called Blueberry Munkey based its pumpkin on a blueberry monkey meme image that had become an inside joke among friends. The image, they explained, represented joy and happiness and regularly appeared in their group messages to celebrate good news and successful design work.
For Alicia, a senior in Industrial Design attending Pumpkin Ramble for the first time, the event offered a chance to share that creativity with friends. "It's really fun," she said.
Among the evening's standout creations was Rotting Buzz, a zombie-inspired take on Georgia Tech's beloved Yellow Jacket mascot that earned its creators first place in this year's Pumpkin Ramble competition.
The winning team, Daniel Cheon, Naya Saigal, Amber Liau, and Addison Harrell, transformed their pumpkin into a spooky version of Buzz, complete with plans to add antennae to finish the look. Their secret to success? Not overthinking it. When asked how much time the group spent brainstorming, the answer was surprisingly simple: about five to 10 minutes.
The team's playful approach captured the spirit of Pumpkin Ramble, where imagination, collaboration, and a willingness to experiment can turn an ordinary pumpkin into an award-winning design.
Creative Designs, Inside Jokes, and a Winning Buzz
For first-year Industrial Design student Sophia Siddiqui, Pumpkin Ramble was an opportunity to prove that experience isn't everything. Her team, Four Cats and a Fairy, arrived with an ambitious plan inspired by Vincent van Gogh's The Starry Night. Rather than simply carving a recognizable image into their pumpkin, the team wanted to experiment with depth, layering, and light.
"By incorporating different layers of the pumpkins, we're going to try and create different layers so that you can see the depth in it," Siddiqui explained. And while competing against more experienced students might seem intimidating, Siddiqui wasn't concerned. "These are the top people in our first-year ID," she said. "We might seem like we have a disadvantage as the first-year team, but we're here to do it."
Asked about her favorite part of Pumpkin Ramble so far, however, her answer had nothing to do with design.
"The food," she said.
Not every team arrived with a carefully developed concept. The Stragglers, represented by Grant St. Onge, weren't even sure they would make it to the event. "We just kind of showed up, and there was a pumpkin ready for us," St. Onge said. Their design took inspiration from Frankenstein, incorporating materials and techniques familiar from their work in the shop. "We're just kind of taking everything we know from the shop and throwing it on this pumpkin," he explained.
The result was an unconventional creation with enough metal components to raise some eyebrows. "I think our pumpkin might be the only one here that can't go through a metal detector," St. Onge joked. Despite the team's spontaneous approach, St. Onge gave their chances of winning a respectable seven out of 10. "We are like the dark horse in this race," he said. "We might be able to squeak something out."
Beyond the competition, Shankwiler said Pumpkin Ramble creates connections that students might not otherwise make in their daily classes. "It's a chance for kids at all different levels to hang out together and intermix," he said. First-year students, seniors, graduate students, and faculty all participated in the evening, bringing different perspectives and experiences to the same creative challenge.
Georgia Tech Is Carving Its Way Into History
While students focused on their pumpkins this year, organizers had an even bigger announcement in store. In 2027, Georgia Tech plans to attempt a Guinness World Records title for the most people carving pumpkins simultaneously.
The record benchmark organizers are working toward is 1,060 participants, and they're setting their sights on bringing approximately 1,200 people together for the attempt. The ambitious goal would take Pumpkin Ramble beyond its roots as an Industrial Design tradition and invite students, faculty, staff, alumni, and the broader Georgia Tech community to participate in a shared moment of creativity. This year's event provided an opportunity to build momentum, expand participation, and prepare for the logistics of a much larger gathering.
But the spirit behind the event will remain the same: bring people together, give them pumpkins, and see what happens when creativity takes over.
As Siddiqui put it when encouraging other students to attend, "It's not high stakes at all. It's more for the fun." Whether students arrive with an elaborate plan inspired by a famous painting or simply show up hoping there's a pumpkin left, everyone has a place at the table.
And in 2027, those tables could be part of something historic. Same Design spirit. Georgia Tech is carving its way into history.