Emma Hall

Undergraduate

Design to me is a way to use your own ideas and insights to create something great. Sketching, rendering and photography are my top ways of communicating my ideas.

LinkedIn  |  Portfolio

One large render of a snowboard, with blue detailing on it.

Sleet

Sleet

Class: ID 3824  |  Instructor: John White

Sleet is a digital interface snowboard intended for resorts.
Sleet will offer a complete shift from the traditional experience and introduce users to a new transparent board and digital interface. The top surface of snowboard shows a screen with lightweight transparent base to allow snowboarders to see under their board, as well as interact with the screen which will respond bright red/black against the snow. It will include a social map aspect to keep track of friends, with a touchless gesture based design as it is hard to type or do much with heavy gloves on.

Several renders of a horse app interface.

Canter

Canter

Class: ID 3824  |  Instructor: John White

Canter is a mobile app for connecting and informing the horse community. The horse community can be intimidating and difficult to make connections with people, there is a high possibility of choosing the incorrect horse due to lack of information and there is a need for a positive environment that is encouraging to new people and existing people. Additionally, there is a significant lack of organization and a ton of difficulty in scheduling. Overall, information is scattered across different websites and is difficult to find and it is hard to keep track of a specific horses information. Canter solves all of these issues and is extremely convenient all in one app.
 

Several items from Camp Esroh, including patches, a ticket, and a gamecase.

Camp Esroh

Camp Esroh

Class: ID 4823 |  Instructor: Lisa Babb

Worried abut how much your kid is glued to a screen, gripping the controller and barely blinking enough to realize they have not eaten, showered, or even walked? We’ve been there. It started out harmless and now it feels like too much. Want them to do something else, anything else and especially physical? So do we. We have created Camp Esroh just for you. You can send your video game addicted teen to Camp Esroh. Cleverly disguised as a Nintendo game, this camp is a horse packing trip through the wilderness of the Absaroka Mountain Range in northwestern Wyoming and southern Montana.  

Several photos of a bird shaped lamp.

Loon Lamp

Loon Lamp

Class: ID 2024  |  Instructor: Steve Chininis

Loon Lamp was my lighting project to complement the atmosphere of a cabin, with the goal to be both organic in itself while complementing the natural world at the same time. Metal was used to waterjet the bird design at the top as well as hold the structure with both metal poles through the log.

Several renders of a flat, rectangular electronic device.

Wireless Phone Charger

Wireless Phone Charger

Class: ID 2024  |  Instructor: Steve Chininis

This design is a wireless phone charger + UV-C light cleaner combination for first year college students. The open air design is different from the usual closed phone UV cleaner design, which is especially important for incoming first years where staying connected at all times is essential. The bottom piece is removable for convenience and it easily attaches to a wall to help maximize dorm room space. Phones go everywhere with a person, so helping combat the germs that follow is necessary for preventing sickness.

Photos of a woven horse halter.

Sprang Halter

Sprang Halter

Class: ID 3813  |  Instructor: Lisa Marks

Sprang Halter is a horse halter I weaved while using the ancient sprang technique. This medium is one I did not even know existed and was exciting to work with. Being able to do this project was an opportunity I did not expect as I was able to combine my own interests with a historic craft. I explored different material and ended up choosing leather strips and white yarn to create the final product.

Three photos of a handtool being used on horse.

HuMANEpull

HuMANEpull

Class: ID 2023  |  Instructor: Herb Velazquez

The HuMANEpull completely changes the way one pulls a mane. The task itself was once dreaded but now is extremely easy and more comfortable for both the horse and human. I redesigned a tool that is used to trim horses manes, in the past the process has been not the most horse friendly as you wrap the hair around a metal comb and then rip the hair out. The only other humane option in the market is hard to use and uncomfortable, so from taking the issues with these products and redesigning a tool that benefitted both the horse and human was a great opportunity, and how I ended with the HuMANEpull.